Monday, July 28

Game Review// Mega Man: Maverick Hunter X

Story - 4/5
The story starts us off with Mega Man getting a radio communication telling us that there are robots vandalizing a major highway, and you are to investigate the matter. Once you reach the end of the level, you lose to a duel with a robot named Vile, and your buddy Z comes to your aid. Then Z tells you that you aren't powerful enough to face Vile yet, and that he will meet you at Sigma's Fortress. This is all being voice acted by the way. The story isn't too bad actually. Not amazing, not too corny.

Graphics - 3/5
The graphics for this game are done in 3D, but you will be looking at them in the 3.5D perspective. They are done really well, but there are some still jaggies to be found since it is 3D. There is some slowdown if there is a lot of objects on the screen, but it doesn't make the game unplayable. Personally I prefer the old 2D form. It looked smoother, and much more artistic.

Sound - 5/5
If you enjoyed Mega Man X's sound track for the Super Nintendo, you will love the music in this game. The music is as catchy as ever, and has been fully remastered!

Gameplay 4.6/5
If you are familiar with Mega Man X for the Snes, you will have no trouble jumping in, and kicking some Sigma @$$! There are 3 difficulties to choose from once you boot up the game. I picked normal mode, because I didn't beat the original Mega Man X for the Snes, not until recently at least... The game is fairly simple. Its a side scrolling platformer where you run, and shoot. You can also charge up your shot, and you can know when its charged by hearing X scream a certain way. There are upgrades to be found through out the levels, like health/power upgrades and the dash, which really comes in handy when you need to dodge an enemy quickly, and also helps you get to secret areas. After beating each the boss at the end of a stage, you will be rewarded with a new weapon that again can help you gain access to secret areas or items. These weapons can run out of energy, but you can earn power capsules to replenish your power meter. The health upgrades serve as a potion would in an RPG, except they are capsules and you are only allowed 4. You can also save your progress at anytime, and it will remember your upgrades, bosses defeated, but your life amount will be reset to 2.

AVERAGE: 83%

Final Word
Its a great game, but it is rather short. You should definitely give it a try if you haven't played the original for the Snes, or even if you want some nostalgia. This is a good rental, or a great buy if you can find it for a good price!

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